Duke Nukem Forever
Duke Nukem Forever
Developer(s) 3D Realms (1997–2009?)
Publisher(s) Take-Two Interactive
Unreal Engine 3.25/5 (heavily-
Platform(s) Microsoft Windows
Formerly "When it’s done"
Keyboard and mouse, Gamepad
Duke Nukem Forever (DNF) is a first-per-
son shooter video game which was in devel-
opment from 1997 to 2009 by 3D Realms.
The publishing rights for the game still re-
main owned by Take-Two Interactive, al-
though the future of the game remains
It was to follow Duke Nukem 3D as the
next game in 3D Realms’ Duke Nukem series
and is to be directed by one of the creators of
the original Duke Nukem game, George
Broussard. After setting and pushing back
several release dates, since 2001 they said it
would be released "when it’s done".
The game was being touted for its "unpre-
cedented interactivity", aiming to "push the
limits of gaming and establish new standards
in interactivity, variety, and pure fun."
Duke Nukem Forever instead became infam-
ous for its severely protracted development
schedule and is often declared either "the
longest game ever in production or an
elaborate in-joke at the expense of the in-
dustry". DNF was officially first announced
in April 1997, and promotional information
for the game was released in one form or an-
other in 1997, 1998, 1999, 2001, 2007, and
2008. Due to this, the game had been subject
to intense speculation and has won several
With the termination of the development
team by 3D Realms in May 2009, production
on Duke Nukem Forever has been halted.
Although Take-Two still owns the publishing
rights to the game, they do not have an
agreement with 3D Realms to provide fund-
ing for the game’s continued development.
A lawsuit has been filed by Take-Two Inter-
active against 3D Realms over their failure to
finish development of the game.
The plot of Duke Nukem Forever is presented