Activities and Games for America Reads Tutors
Have your tutee write an alternate ending to a story, and then draw out the idea
with markers or colored pencils.
Plot Change Activity
Read a book with a semi-complex plot. Talk about the plot and the characters
with your tutee, asking whether or not your tutee like the characters and the choices they
make, why and why not, etc. Either verbalize or write down what advice the tutee would
give to the characters (i.e. “I think you should have gone on the bus. It is a lot more fun
because you can talk to your friends and you get to school a lot faster than driving.”).
Draw pictures to accompany the advised plot change, including written text or verbal
description of the content of the pictures, as appropriate.
Pick a book and ask your tutee to read the book to you (using either the printed
words or the pictures), and then ask you at least 5 questions about it, as though s/he was
the tutor and you were the tutee.
Rhyming Card Game
Make cards with simple rhyming words on them. Next to the word draw a picture
in case the kids cannot read it. Have them match the words that rhyme. If simple rhymes
become too easy, make another set with more challenging rhymes (i.e. more syllables,
Read a book to your students that rhymes (Dr. Seuss is perfect for this!). Then
practice words that rhyme with the student. Pick a word and have them think of one that
rhymes with it. They can refer back to the book if they have trouble.
Homemade Chose-Your-Own-Adventure Books
Write a story that includes different options that allow the student to choose how
the story will go. Leave some blank spaces for names of the characters so that the
tutee(s) can fill them in, making connections and recalling earlier parts of the story.
Take the kids on a walk around the school. Pick out things to draw and write
short sentences about.
Make pairs of cards with letters on them. Put all of the cards face down