Equalizer – Scalable Rendering
• Parallel OpenGL rendering framework
• Multi-Display: planar & curved wall, VR
• Stereo: active, passive, anaglyphic
• Scalable Rendering: combine multiple GPUs
• Build for scalability:
• Core is a generic, parallel rendering API
• System-wide resource management
Equalizer – Scalable Rendering
• 2D, DB, Stereo, DPlex and Pixel
compounds, any combination possible
• Parallel compositing
• Swap synchronization where needed
• Asynchronous execution
• Automatic 2D and DB load-balancing
Equalizer
• LGPL license: commercial use welcome
• Open standard for scalable graphics
• Minimally invasive: easy porting
• Clusters and shared memory systems
• Linux, Windows, Mac OS X
• More on: www.equalizergraphics.com