Artemis Fowl; the Graphic Novel
Eoin Colfer & Andrew Donkin
Written by Meghan Brunet
“This story began several years ago at the dawn of the twentyfirst century.
Artemis Fowl had devised a plan to restore his family’s fortune. A plan that could
topple civilizations and plunge the planet into a crossspecies war.
He was twelve years old at the time…”
Artemis Fowl is an ideal text with which to introduce the graphic novel
genre to a junior or middle secondary English class.
Written by Eoin Colfer and Andrew Donkin (whose works include
Batman: Legends of the Dark Knight), with art by Giovanni Rigano, the
book presents the first of the six-book Artemis Fowl prose series in
mesmerizing visual format.
The novel blends ‘Top Secret’ government agency profiling documents and crime
surveillance photographs with its comic-book panels, allowing readers to glimpse and
digest elements of the plot and characters that add depth and intrigue to the unfolding
The artists behind Artemis Fowl have created dark, cluttered and eerie worlds for both the
human and magical realms. Seedy backstreets in Saigon are awash with sweltering heat,
yellow smog and the scent of rice wine. Readers are taken deep underground to the fairy
realm - presented in panels of blue and green, where goblins and other faceless creatures
lurk in the shadows. For the first time we also get to see Fowl Manor – an imposing and
isolated mansion where Artemis lives and plots, surrounded by wealth, weapons and
The characters themselves, although archetypal in one sense, are never allowed to fall
neatly or completely into their traditional stereotypes.
Artemis is an evil child genius struggling to care for his deranged and abusive mother
whilst he naively hopes for the return of his missing father.
Butler is his beefy henchman who happens to be fluent in seven languages and a bona
fide cordon bleu chef.
Holly is the only female in Recon, an elite branc