What Teaching Resources Do We Really Need?
In the space of 10 years the world as we know it can change dramatically. The educational games and teaching resources in the schooling content
seen as essential at the start of a decade can be almost irrelevant at the end. So are we programming the right curriculum for our children as they start
their 10 year schooling journey or are we just muddling through a series of fire fighting policies.
Remember Y2K ? The 1st of January 2000. The world was scheduled to stop revolving, lifts to jam mid floor, bank accounts freeze and computers
implode. The computer gurus had overlooked the implications of the date code of the new millennium. Suddenly we were desperately short of ICT
personnel to rewrite operating programs and manufacturers to build new computers, servers and networks. The world at large joined in the furore,
angst and paranoia.
The hot ticket career in ICT reacted to a demand that nobody foresaw. Inflated salaries, bonuses and a massive workload reflected what turned out to
be misjudged panic. Thankfully Y2K passed like a damp squib. The world managed to continue to spin controlled by clocks and computers that
continued to work. But there were huge economic consequences. Operating budgets were raided, projects cancelled as funds for replacement
computers and services were rushed into place. Teaching resources budgets that normally covered educational games were decimated. And
Hardware manufacturers had a ball. Everyone had the latest specification computer, ICT guys had earned a fortune. But the bubble burst. The
demand evaporated and the market flooded with skilled ICT professionals looking for a job.
Doubtless we have learned something from this maelstrom. Since Y2Y we have seen the centre of gravity in ICT support moving to Bangalore,
manufacturing to China and possibly the Financial Services market to Frankfurt? We need to reprogramme our teaching resources so children can
meet the changing demands of a global market. Matching the future