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A Guide to Making Maximum Profit at the Auction Hall
A visit to the auction house can be incredibly overwhelming to the beginner player. They
are faced with questions like, ?What should I sell my items for?? and, ?Should I put a
buyout price??. This guides purpose is to instruct new players on how to get the best deal
for their items and how to make maximum profit at the auction house. Although this
guide is designed for beginners, I encourage all players to read through it, as there may be
something here you may not have considered.
Getting Started with Professions:
If your profession is recipe based (tailoring, blacksmithing, leatherworking, alchemy, or
engineering), the first thing you need to know is what items will make a profit. This is
most difficult when you are first starting out, due to your limited number of known
recipies. In my experience, ?token items?, which are equipment that has their name
spelled in gray/white text, does not sell very well. You should focus almost entirely on
making items named with colored text, as they will give you the biggest profit.
Equipment that are used as reagents, bags, quivers, ammo pouches, consumables, and a
few others can be an exception to this.
The first thing you need to do is go to the auction house and find out the going price for
the reagents you need to make items that will increase your skill in your chosen
profession. For example, if you are a leatherworker, and you need to find the going price
for light leather, you would type in light leather where it says name in the browse
window and do a search. From here you can see what other players are selling their light
leather for. When trying to determine the going price of reagents, you need to only be
concerned with the buyout price. This is because most people are not