Technology: Video Games in 2009 2009年的电子游戏走向
Technology: Video Games in 2009
What’s the Next Big Thing? 09年哪个游戏会大红大紫？
Read the text below and do the activity that follows.
2008 was a bumper year for videogame sales in the UK, with British
consumers forking out more than £4bn (40bn RMB) on games and consoles.
Nintendo dominated the UK market, outstripping their competitors by
creating a new market for their family-based gaming systems. Existing game
franchises also performed well with titles such as GTA IV and Halo 3
smashing sales records on the days of their release.
So what does 2009 hold for the games industry?
Some of the most influential people in videogame production spoke to the
BBC to give their predictions of where gaming might be heading over the
next twelve months.
Will Wright, the creator of The Sims and Spore, predicts a merging of game
worlds with reality. He can foresee a “mobile game that interacts with a GPS
(global positioning system) so that where you physically play the game in the
real world will have a direct effect on the game you are playing”.
Paul Barnett, the creative director on Warhammer Online, said the industry
would struggle to find a coherent identity, predicting “a continuing fight
between games defining themselves as ‘art’, ‘design’ and ‘entertainment’”.
Some commentators believe that games played communally online by large
numbers of people will become more like social-networking than game-
Peter Ryan, the creator of the website which supports the Guitar Hero series of
games, says, in the future, the online “community will be as critical to the
overall experience of a game as the game itself”.
So what do you think? What are your predictions for the future of videogames
this year? If you would like to share your ideas with us, email us at
email@example.com. The best ideas could be publish