About EMotion FX
EMotion FX is a real time character animation SDK. The SDK is designed from the ground
up to take full advantage of hardware that allows parallel processing and also includes a code
path optimized for single processor hardware.
The EMotion FX SDK includes full body skeletal and facial animation support, lip-sync, real
time motion retargeting, inverse kinematics, PhysX ragdoll support, and comprehensive
exporters for 3D Studio Max and Maya.
The artist tools and exporters included with the SDK are used for exporting both the complex
animation requirements and also static geometry of games in all genres from MMORPG to
sports titles.
EMotion FX is currently available for
Who creates EMotion FX
Mystic Game Development is the company behind EMotion FX. Founded in 1999 and
licensing out game middleware since 2001. MysticGD has over 10 years of professional
experience in game middleware development.
Why to use EMotion FX
Save a lot of development time. EMotion FX has been in production since 2001 and
has thousands of man-hours already put in.
Reduce development cost, since you save time. Hiring programmers to create
something similar would cost a lot more than just licensing our technology.
Directly start adding animated characters inside your game instead of waiting for your
own technology to be finished.
Reduce your development risk. EMotion FX has been used by many companies
creating all kinds of different games and products in all genres on all platforms. It just
works, it is a proven fact.
Always be at the cutting-edge of technology. Having
access to SDK updates always keeps you up to date
with the latest character animation technology. You
basically have a dedicated team working on just the
animation support for your product.
Multi-platform support allows you to release your
product on other platforms easily.
By using EMotion FX you can stay ahead of your
competition on the character animation field.
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