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Customizer and Icon Editor User Guide CADDS® 5i Release 11 DOC38303-008 Parametric Technology Corporation Copyright © 2001 Parametric Technology Corporation. All Rights Reserved. User documentation from Parametric Technology Corporation (PTC) is subject to copyright laws of the United States and other countries and is provided under a license agreement, which restricts copying, disclosure, and use of such documentation. PTC hereby grants to the licensed user the right to make copies in printed form of PTC user documentation provided on software or documentation media, but only for internal, noncommercial use by the licensed user in accordance with the license agreement under which the applicable software and documentation are licensed. Any copy made hereunder shall include the Parametric Technology Corporation copyright notice and any other proprietary notice provided by PTC. User documentation may not be disclosed, transferred, or modified without the prior written consent of PTC and no authorization is granted to make copies for such purposes. Information described in this document is furnished for general information only, is subject to change without notice, and should not be construed as a warranty or commitment by PTC. PTC assumes no responsibility or liability for any errors or inaccuracies that may appear in this document. The software described in this document is provided under written license agreement, contains valuable trade secrets and proprietary information, and is protected by the copyright laws of the United States and other countries. UNAUTHORIZED USE OF SOFTWARE OR ITS DOCUMENTATION CAN RESULT IN CIVIL DAMAGES AND CRIMINAL PROSECUTION. Registered Trademarks of Parametric Technology Corporation or a Subsidiary Advanced Surface Design, CADDS, CADDShade, Computervision, Computervision Services, Electronic Product Definition, EPD, HARNESSDESIGN, Info*Engine, InPart, MEDUSA, Optegra, Parametric Technology, Parametric Technology Corporation, Pro/ENGINEER, Pro/HELP, Pro/INTRALINK, Pro/MECHANICA, Pro/TOOLKIT, PTC, PT/Products, Windchill, InPart logo, and PTC logo. 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Third-Party Trademarks Oracle is a registered trademark of Oracle Corporation. Windows and Windows NT are registered trademarks of Microsoft Corporation. Java and all Java based marks are trademarks or registered trademarks of Sun Microsystems, Inc. CATIA is a registered trademark of Dassault Systems. PDGS is a registered trademark of Ford Motor Company. SAP and R/3 are registered trademarks of SAP AG Germany. FLEXlm is a registered trademark of GLOBEtrotter Software, Inc. VisTools library is copyrighted software of Visual Kinematics, Inc. (VKI) containing confidential trade secret information belonging to VKI. HOOPS graphics system is a proprietary software product of, and copyrighted by, Tech Soft America, Inc. All other brand or product names are trademarks or registered trademarks of their respective holders. UNITED STATES GOVERNMENT RESTRICTED RIGHTS LEGEND This document and the software described herein are Commercial Computer Documentation and Software, pursuant to FAR 12.212(a)-(b) or DFARS 227.7202-1(a) and 227.7202-3(a), and are provided to the Government under a limited commercial license only. For procurements predating the above clauses, use, duplication, or disclosure by the Government is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software Clause at DFARS 252.227-7013 or Commercial Computer Software-Restricted Rights at FAR 52.227-19, as applicable. Parametric Technology Corporation, 140 Kendrick Street, Needham, MA 02494-2714 8 January 2001 Table of Contents Preface Related Documents _________________________________________ ix Book Conventions ___________________________________________ x Window Managers and the User Interface ____________________ xi Online User Documentation __________________________________ xi Online Command Help ______________________________________ xii Printing Documentation _____________________________________ xii Resources and Services _____________________________________ xiii Documentation Comments _________________________________ xiii Introduction to the Customizer Overview _______________________________________________________ 1-2 Customizer Functions ____________________________________________ 1-3 Terminology_____________________________________________________ 1-4 Menu Item ___________________________________________________ 1-4 Pushbutton___________________________________________________ 1-4 Icon _________________________________________________________ 1-4 Label ________________________________________________________ 1-5 user.m File ___________________________________________________ 1-5 user.il File ____________________________________________________ 1-5 Scrapbook ___________________________________________________ 1-5 Administration___________________________________________________ 1-6 Customizer Access ___________________________________________ 1-6 Customizer and Icon Editor User Guide Contents-v ICON_SR ___________________________________________________ 1-6 CUST_SR ___________________________________________________ 1-6 CUE_CMP_USER_SR _________________________________________ 1-6 Left Hand Mouse Access_______________________________________ 1-6 Upgrading to a New Revision __________________________________ 1-7 Using the Customizer Manipulation Methods ___________________________________________ 2-2 Direct Manipulation ___________________________________________ 2-2 Drag and Drop Destinations_________________________________ 2-2 Restrictions_________________________________________________ 2-3 Direct Manipulation by Swapping ______________________________ 2-3 Direct Manipulation Using Copy, Delete, Edit Icons ______________ 2-4 Customizer Menu Icons ___________________________________________ 2-5 Customizing Existing Icons______________________________________ 2-7 Function Keys ____________________________________________________ 2-8 Using the Function Keys ________________________________________ 2-8 Undo ______________________________________________________ 2-8 Copy ______________________________________________________ 2-8 Paste ______________________________________________________ 2-9 Cut ________________________________________________________ 2-9 Color Editor ____________________________________________________ 2-10 Changing Interface Colors___________________________________ 2-10 Select Menu Palette ______________________________________ 2-11 Save Menu Palette _______________________________________ 2-11 Reset ____________________________________________________ 2-12 Custom Menus _________________________________________________ 2-13 Defining Custom Menus _____________________________________ 2-13 Placing Pushbuttons ______________________________________ 2-14 Property Editor _________________________________________________ 2-15 Property Editor Options ______________________________________ 2-15 Label ____________________________________________________ 2-15 Assist ____________________________________________________ 2-15 Icon Editor _______________________________________________ 2-15 Contents-vi Customizer and Icon Editor User Guide Action Buffer _____________________________________________ 2-16 Apply ____________________________________________________ 2-16 Types of Edit Changes on Supplied Items _____________________ 2-16 Creating an Item ____________________________________________ 2-16 Adding Actions to Items __________________________________ 2-16 Writing in the Edit Buffer______________________________________ 2-17 Action Buffer Cursor Movements _____________________________ 2-17 Creating an Action __________________________________________ 2-17 Action Examples__________________________________________ 2-18 Creating Icons Using the Icon Editor Icon Editor ______________________________________________________ 3-2 Icon Editor Menu Areas _______________________________________ 3-2 Title Bar ___________________________________________________ 3-2 Icon Name Bar ____________________________________________ 3-2 Bottom Bar ________________________________________________ 3-3 Icon Working Area_________________________________________ 3-3 Color Menu _______________________________________________ 3-3 Create Modes_____________________________________________ 3-3 Modify Modes _____________________________________________ 3-3 Icon Editor Top Bar Options ___________________________________ 3-3 Title Bar and Standard Icons________________________________ 3-4 Icon Name Bar and Options________________________________ 3-4 Icon Editor Bottom Bar ________________________________________ 3-9 Apply _____________________________________________________ 3-9 Cancel ___________________________________________________ 3-9 Calculator __________________________________________________ 3-10 Fields that Require Input _____________________________________ 3-10 Numeric Keypad _________________________________________ 3-10 Icon Working Area ____________________________________________ 3-11 Color Menu __________________________________________________ 3-12 Create Modes Menu _________________________________________ 3-13 Line_________________________________________________________ 3-13 Customizer and Icon Editor User Guide Contents-vii Continuous Line _____________________________________________ 3-14 Arc and Filled Arc ___________________________________________ 3-15 Circle and Filled Circle_______________________________________ 3-17 Polygon or Filled Polygon ____________________________________ 3-17 Rectangle and Filled Rectangle______________________________ 3-19 Modify Modes Menu __________________________________________ 3-20 Delete Object_______________________________________________ 3-20 Duplicate Object ___________________________________________ 3-21 Move Object _______________________________________________ 3-21 Bring to Front________________________________________________ 3-22 Send to Back________________________________________________ 3-22 Change Color ______________________________________________ 3-22 Fill Object ___________________________________________________ 3-23 Unfill Object_________________________________________________ 3-23 Group ______________________________________________________ 3-23 Ungroup ____________________________________________________ 3-24 Scale Group ________________________________________________ 3-24 Undo _______________________________________________________ 3-25 Contents-viii Customizer and Icon Editor User Guide Preface The Customizer and Icon Editor User Guide describes how to use the Customizer utility to tailor your CADDS user interface to suit individual or department needs. Related Documents This user guide requires no related documentation. It simply describes how you can use the Customizer tools to personalize your CADDS User Interface. Customizer and Icon Editor User Guide ix Preface Book Conventions The following table illustrates and explains conventions used in writing about CADDS applications. Convention Example Explanation Menu selections and options List Section option, Specify Layer field Indicates a selection you must make from a menu or property sheet or a text field that you must fill in. User-selected graphic location X, d1 or P1 Marks a location or entity selection in graphic examples. User input in CADDS text fields and on any command line cvaec.hd.data.param tar -xvf /dev/rst0 Enter the text in a CADDS text field or on any command line. System output Binary transfer complete. Indicates system responses in the CADDS text window or on any command line. Variable in user input tar -cvf /dev/rst0 filename Replace the variable with an appropriate substitute; for example, replace filename with an actual file name. Variable in text tagname Indicates a variable that requires an appropriate substitute when used in a real operation; for example, replace tagname with an actual tag name. CADDS commands and modifiers INSERT LINE TANTO Shows CADDS commands and modifiers as they appear in the command line interface. Text string "SRFGROUPA" or ’SRFGROUPA’ Shows text strings. You must enclose text string with single or double quotation marks. Integer n Supply an integer for the n. Real number x Supply a real number for the x. # # mkdir /cdrom Indicates the root (superuser) prompt on command lines. % % rlogin remote_system_name -l root Indicates the C shell prompt on command lines. $ $ rlogin remote_system_name -l root Indicates the Bourne shell prompt on command lines. x Customizer and Icon Editor User Guide Preface Window Managers and the User Interface According to the window manager that you use, the look and feel of the user interface in CADDS can change. Refer to the following table: Online User Documentation Online documentation for each book is provided in HTML if the documentation CD-ROM is installed. You can view the online documentation in the following ways: • From an HTML browser • From the Information Access button on the CADDS desktop or the Local Data Manager (LDM) Please note: The LDM is valid only for standalone CADDS. You can also view the online documentation directly from the CD-ROM without installing it. From an HTML Browser: 1. Navigate to the directory where the documents are installed. For example, /usr/apl/cadds/data/html/htmldoc/ (UNIX) Drive:\usr\apl\cadds\data\html\htmldoc\ (Windows NT) 2. Click mainmenu.html. A list of available CADDS documentation appears. 3. Click the book title you want to view. From the Information Access Button on the CADDS Desktop or LDM: 1. Start CADDS. 2. Choose Information Access, the i button, in the top-left corner of the CADDS desktop or the LDM. 3. Choose DOCUMENTATION. A list of available CADDS documentation appears. 4. Click the book title you want to view. Look and Feel of User Interface Elements User Interface Element Common Desktop Environment (CDE) on Solaris, HP, DEC, and IBM Window Manager Other Than CDE on Solaris, HP, DEC, IBM, SGI, and NT Option button ON — Round, filled in the center OFF — Round, empty ON — Diamond, filled OFF — Diamond, empty Toggle key ON — Square with a check mark OFF — Square, empty ON — Square, filled OFF — Square, empty Customizer and Icon Editor User Guide xi Preface From the Documentation CD-ROM: 1. Mount the documentation CD-ROM. 2. Point your browser to: CDROM_mount_point/htmldoc/mainmenu.html (UNIX) CDROM_Drive:\htmldoc\mainmenu.html (Windows NT) Online Command Help You can view the online command help directly from the CADDS desktop in the following ways: • From the Information Access button on the CADDS desktop or the LDM • From the command line From the Information Access Button on the CADDS Desktop or LDM: 1. Start CADDS. 2. Choose Information Access, the i button, in the top-left corner of the CADDS desktop or the LDM. 3. Choose COMMAND HELP. The Command Help property sheet opens displaying a list of verb-noun combinations of commands. From the Command Line: Type the exclamation mark (!) to display online documentation before typing the verb-noun combination as follows: #01#!INSERT LINE Printing Documentation A PDF (Portable Document Format) file is included on the CD-ROM for each online book. See the first page of each online book for the document number referenced in the PDF file name. Check with your system administrator if you need more information. You must have Acrobat Reader installed to view and print PDF files. The default documentation directories are: • /usr/apl/cadds/data/html/pdf/doc_number.pdf (UNIX) • CDROM_Drive:\usr\apl\cadds\data\html\pdf\doc_number.pdf (Windows NT) xii Customizer and Icon Editor User Guide Preface Resources and Services For resources and services to help you with PTC (Parametric Technology Corporation) software products, see the PTC Customer Service Guide. It includes instructions for using the World Wide Web or fax transmissions for customer support. Documentation Comments PTC welcomes your suggestions and comments. You can send feedback in the following ways: • Send comments electronically to doc-webhelp@ptc.com. • Fill out and mail the PTC Documentation Survey located in the PTC Customer Service Guide. Customizer and Icon Editor User Guide xiii Chapter 1 Introduction to the Customizer This chapter presents the following key topics: • Overview • Customizer Functions • Terminology • Administration Customizer and Icon Editor User Guide 1-1 Introduction to the Customizer Overview Overview The software is delivered with an icon-based, mouse-driven user interface. The interface lets you access parts and construct geometry using menus and the mouse instead of by typing commands on the keyboard. Please note: The Customizer is supported on Windows NT. For using Customizer on Windows NT, the parts directory must reside on a local drive. If you map it to a network drive, you cannot use the Customizer. The Customizer is a software utility that enables you to add and rearrange icons on the user interface. It includes • Customizer menu • Icon Editor utility • Color Editor utility • Function key and mouse operations to change the locations of icons outside of the Customizer utility. Please note: The terms .caddsrc file and .caddsrc-local file are used interchangeably throughout this chapter. 1-2 Customizer and Icon Editor User Guide Introduction to the Customizer Customizer Functions Customizer Functions Using the Customizer you can • Arrange existing screen items to speed routine tasks. • Use the Icon Editor to create and edit icons. • Define a blank pushbutton or pulldown menu item by giving it an icon, a text label, or both. • Associate a command to a user-defined item so that when the item is selected, the command is executed. • Change the seven colors on the user interface. You can create a unique user interface for your own use or, if you are a system administrator, create one for all the users in your department. You are given three menus that contain blank items that you can define with icons, text, commands, or existing interface items. Warning Customize only the Custom palettes. Do not customize any other palettes. Customizer and Icon Editor User Guide 1-3 Introduction to the Customizer Terminology Terminology This section describes the various Customizer terms. Menu Item A menu item is a rectangular area of a menu that contains an icon and/or text and initiates an action if selected. Menu items come in different types; each type has a different look and a different method of action. Menu item types include pushbuttons, pulldown menu items, text entry fields, toggles, and analog sliders. The Customizer lets you create and modify pushbuttons, toggles, and pulldown menu items on the top-level user interface only. Pushbutton A pushbutton is a menu item whose appearance and action imitates a push button on a mechanical object. It has a simulated three-dimensional border that highlights when the cursor is placed over it. When you select a pushbutton item with the mouse button, the item takes on the appearance of a depressed mechanical push button. You can move existing pushbuttons and pulldown menu items from one location to another. There are three customizable menus (in each environment) with blank items. You define a blank item by giving it an icon (and/or a text label) to identify it and a command to be executed when the item is selected. Icon An icon is square graphic that is displayed on a menu or property sheet. Many icons are supplied and you can also create your own. 1-4 Customizer and Icon Editor User Guide Introduction to the Customizer Terminology Label A label is simply text displayed on an icon or property sheet. The Customizer makes a label center justified. You can choose its placement as top, middle, or bottom relative to the item. user.m File The user.m is the file that contains your side bar and top bar menu configuration. When you customize and save your user interface, the user.m file is created (or overwritten) in the directory named by the CUE_CMP_USER_SR environment variable in your .caddsrc or .caddsrc-local file. This is typically your CADDS create directory (=C: specification in CVPATH). If you already have a user.m file, it is updated when you select the Save icon on the Customizer property sheet. user.il File The user.il file contains any user-created icons and system-modified icons. This file resides in the directory named by the ICON_SR environment variable in the .caddsrc file or .caddsrc-local file. This is typically your CADDS create directory (=C: specification in CVPATH). Scrapbook The scrapbook is a buffer that contains items that you place there using copy or edit functions. The scrapbook has vertical/horizontal scroll bars to access concealed areas of the scrapbook. Customizer and Icon Editor User Guide 1-5 Introduction to the Customizer Administration Administration This section describes various administration considerations. Customizer Access Access to the Customizer is controlled through the CV_UI_CUSTOMIZE variable in the .caddsrc file. Set this variable to enabled; the line must appear as below: setenv CV_UI_CUSTOMIZE enabled There are three additional relevant environment variables: setenv ICON_SR “.:/usr/apl/cadds/data/ui/icons” setenv CUE_CMP_USER_SR “$HOME/parts” setenv CUST_SR ”.:/usr/apl/cadds/data/config /graphics” ICON_SR Contains the user.il File specification where user-created icons are stored. The system-supplied icons are in /usr/apl/cadds/data/ui/icons. CUST_SR Contains the *.mcol file specification where user-defined menu-color palettes are stored. System-supplied menu-color palettes are in /usr/apl/cadds/data/config/graphics. CUE_CMP_USER_SR Contains the user.m File specification where user-defined items are stored. Left Hand Mouse Access The mouse buttons can be set to accommodate either the right or left hand, based on your preference. The setting changes so that your index finger falls on either the right or left mouse button and is responsible for most item selecting. By default the variable is set as below for the right hand. This means that when you place your right hand on the mouse, your right index finger falls on the left mouse button. The left mouse button selects menu items. 1-6 Customizer and Icon Editor User Guide Introduction to the Customizer Administration If you want to set it for the left hand, change the value to left. setenv CV_UI_MOUSE right If you set the mouse for the left hand, the right mouse button is directly under your left hand’s index finger. The right mouse button selects menu items. Upgrading to a New Revision When you load Revision 2.00 software, all of the items that you customized in the last revision of software are saved for you. All items that you defined or that you moved are copied to the scrapbook. Please note: The system-supplied items in the scrapbook (that have new functionality in the new revision) will or will have upgrades from the new revision according to the following rule: • A system-supplied item that was moved using the swapping technique is automatically upgraded when a new software revision is loaded. • A system-supplied item that was moved first to the scrapbook and then moved to a new place retains the actions from the earlier revision in the scrapbook. To restore your customized interface: 1. Make a back up tape of the user.m file for safety. 2. Load Revision 2.00. 3. Open the Customizer. 4. Open the scrapbook. 5. Move user-defined pushbuttons from the scrapbook into their preferred locations. 6. Move any other pushbuttons that you moved in the last revision to their preferred locations. Please note: If you move around any of the CADDS icons from the Palettes or the Top Bar, the user.m file is not automatically upgraded when you move to a higher CADDS version. If you already have a user.m file, you must edit it manually when you are moving on to higher CADDS version. Customizer and Icon Editor User Guide 1-7 Chapter 2 Using the Customizer This chapter presents the following key topics: • Manipulation Methods • Customizer Menu Icons • Function Keys • Color Editor • Custom Menus • Property Editor Customizer and Icon Editor User Guide 2-1 Using the Customizer Manipulation Methods Manipulation Methods Using the Customizer utility you can edit the user interface • By moving supplied pushbuttons and pulldown menu items to other locations. • By defining blank pushbuttons and pulldown menu items with icons, text, and executable commands. You can also change the locations of pushbuttons and pulldown menu items using function keys and the mouse without opening the Customizer utility. This technique is called direct manipulation, or the drag and drop technique. Direct Manipulation Direct manipulation is a drag and drop technique. The phrase drag and drop means that while holding a meta key (typically the black diamond key on either side of the keyboard space bar), you select something with the left mouse button (press and hold), drag it to a location, and drop it by releasing the mouse button. You can drag and drop the following user interface items: • Pushbuttons • Pulldown menu items Drag and Drop Destinations You can move an item to one of four destinations. The drag and drop destinations on the Customizer are • Another pushbutton or pulldown menu item location The two items are then swapped. • Copy option This places a copy of the item in the scrapbook • Delete option This deletes the item. It can be restored immediately by using the Undo icon. • Edit option This opens the item for editing. 2-2 Customizer and Icon Editor User Guide Using the Customizer Manipulation Methods Restrictions You cannot or should not do the following: • Do not move a pushbutton icon that calls a palette of icons to the palette that it calls. If you were to do this and close the palette, you cannot access the palette. For example, on the Wireframe menu, the upper-left icon calls a palette of insert line options. Do not move this upper-left icon to the insert line palette. • You cannot move the Customizer menu item to the scrapbook. If you could and then closed the scrapbook, you cannot access the Customizer again. • You cannot move or edit pushbuttons that are on supplied property sheets. Direct Manipulation by Swapping You can swap two items by using the following technique. This technique can be used without displaying the Customizer utility. You can swap pushbuttons and pulldown menu items with themselves or each other. That is, you can swap a pushbutton with another pushbutton or swap a pushbutton with a pulldown menu item. 1. Place the cursor over the item you want to move. 2. Hold down one of the two meta keys that are next to the space bar. 3. Press and hold the left mouse button. 4. Drag the mouse until the cursor is over the desired location and release the button. Customizer and Icon Editor User Guide 2-3 Using the Customizer Manipulation Methods Direct Manipulation Using Copy, Delete, Edit Icons To use direct manipulation with the Customizer icons, display the Customizer menu (from the top bar Utility menu) and use the drag and drop technique to drag an item to the Copy, Delete, or Edit options. The following section shows the Customizer menu icons and how to use them. Please note: Items that are swapped are automatically upgraded when a new software revision is loaded. Items that are moved first to the scrapbook and then moved into place will retain the actions from the earlier revision in the scrapbook. 2-4 Customizer and Icon Editor User Guide Using the Customizer Customizer Menu Icons Customizer Menu Icons The top three items in the figure on page 2-6 use the drag and drop technique with the meta key. You drag a pushbutton to these icons to activate their functions. 1. Put the cursor on the item you wish to copy, delete, or edit. 2. Simultaneously press a meta key and the left mouse button. 3. Drag the mouse until the pushbutton is over the Copy, Delete, or Edit icon and release the button. Customizer and Icon Editor User Guide 2-5 Using the Customizer Customizer Menu Icons The last four icons are selectable with the left mouse button. Please note: Any CADDS blank item can be customized using the Edit icon. This is valid only for the current CADDS session. To display the customized blank item each time CADDS is invoked or when moving to a higher CADDS version, save the customized blank item using the Save icon. 2-6 Customizer and Icon Editor User Guide Using the Customizer Customizer Menu Icons Customizing Existing Icons You can customize the existing CADDS items or icons using the customizer menu icons. 1. Place a copy of the existing item in the scrapbook using the Copy icon. 2. Customize this item according to your requirement using the Edit icon. 3. Drag the edited item from the scrapbook to replace the blank item that you want to customize. 4. Use the Save icon to save the above changes. Customizer and Icon Editor User Guide 2-7 Using the Customizer Function Keys Function Keys In the Customizer, the following function keys execute the functions with which they are labelled: Undo, Copy, Paste, and Cut (same as Delete). . Using the Function Keys Follow the illustrations below to use the function keys: Undo Undoes only the last move function, either cut (delete), copy, or an icon swap. Copy Copies an item to the scrapbook. To copy: 1. Put the cursor over the item that you want to copy. 2. Press a meta key and the Copy key. 2-8 Customizer and Icon Editor User Guide Using the Customizer Function Keys Paste Pastes an item from the scrapbook to a new location. To paste: 1. Put the cursor over the location where you want to paste an item. 2. Press a meta key and the Paste key. Cut Cut moves a user-editable item into the scrapbook. This includes the item’s visuals as well as actions. To cut: 1. Place the cursor over the item that you want to cut. 2. Press a meta key and the Cut key. Customizer and Icon Editor User Guide 2-9 Using the Customizer Color Editor Color Editor There are seven colors present on the user interface. To change these seven colors on the user interface, use the Color Editor. You can redefine a set of seven colors and save this set for later use. Each set of seven colors is called a menu palette. The original menu palette is called MENUDARKGREEN. Please note: If you want to change the user interface colors using commands, see the online documentation for information on the menu-palette commands. The red, green, and/or blue (RGB) values of each color can be modified using the horizontal sliders. When you select a new menu palette or change a single color with the horizontal slider, the change is immediately visible. Changing Interface Colors The current menu-palette name shows in the Name field. The first color is labeled with the numeral 1. The red, green, and blue values of color 1 are shown by the horizontal sliders. In the following example, color 1 is black and the sliders show that red = 0, green = 0, and blue = 0. To change the labeled color, move the horizontal color sliders to new locations using the left mouse button. You can see the effect immediately. Once you have changed all the seven colors, name the menu palette and select the Save option. Please note: You cannot change an existing menu palette, either MENUDARKGREEN or a menu palette that you created. You must always choose a new name for a new menu palette. 2-10 Customizer and Icon Editor User Guide Using the Customizer Color Editor The menu palette files are found in the directory specified by the CUST_SR variable in the .caddsrc file. The Color Editor menu options are discussed as following: Select Menu Palette The Select Menu Palette option lets you select a different menu palette than the one currently being used This enables you to customize an existing menu from the runtime list. Typically a menu palette contains a color configuration. Save Menu Palette The Apply option applies the edits or changes done with the Color Editor to the menus, which will be valid only for the current CADDS session. Choose the Save Menu Palette option to save the menu palette that you have defined, under $HOME/parts by the name specified in the Name field. The Save Menu Palette option saves only the Color Edits. Customizer and Icon Editor User Guide 2-11 Using the Customizer Color Editor Please note: The menu palette that you have specified using Color Editor must be saved under $HOME/parts for it to be applicable every time CADDS is invoked. This is done using the Save Menu Palette option. If you click the Apply option after performing the menu edits then these changes are valid only for the current CADDS session. The Save option in the Customizer saves menu colors to a file called user.mcol under $HOME/parts. Reset Select this to reset the currently selected color to its original red, green, and blue values. Please note: Once you have started editing another color, you cannot replace a changed color with its original value using Reset. You can, however, reselect the palette to get all the original values on that palette. 2-12 Customizer and Icon Editor User Guide Using the Customizer Custom Menus Custom Menus Each environment has three user-definable menus. There are two pushbutton menus, called Custom 1 and Custom 2, available from the Task Set menu. These two definable menus each contain 24 blank pushbuttons. The custom pulldown menu is called CUSTOM and is the rightmost menu on the top bar. Environments that share the top bar also share this custom menu. Defining Custom Menus You can move existing items to the custom menus or you can create unique items. Items can display icons and text, and execute commands when selected. Customizer and Icon Editor User Guide 2-13 Using the Customizer Custom Menus Placing Pushbuttons When you define your own items or move existing items to other locations, note that the user interface uses the following guidelines for item placement: • On most task sets, immediate action items are placed at the top of the right column. (An immediate action item is one that executes immediately; it does not bring up a property sheet.) • Items that bring up property sheets with several options are usually placed at the bottom of the left column. 2-14 Customizer and Icon Editor User Guide Using the Customizer Property Editor Property Editor Use the Property Editor to edit an existing or blank item as follows: 1. Place the cursor over the item you want to edit. 2. Press and hold a meta key; press the left mouse button. 3. Drag the item to the Edit icon to display the Property Editor menu (shown below). 4. Release the mouse button. Property Editor Options The property editor fields are: Label Add a text label to the item. It is always centered left to right, but you can position it at either the top, middle, or bottom of the item. Assist Add an assist line that describes what command the item executes. Icon Editor Select to create or edit an icon. Customizer and Icon Editor User Guide 2-15 Using the Customizer Property Editor Action Buffer Enter here the commands that execute when the item is selected. Apply Applies the changes. Types of Edit Changes on Supplied Items On items that are delivered with the system, the following applies: • You can edit an icon with the Icon Editor. • You can change the assist line. • You can put a label on the item. • You cannot edit existing (supplied) actions. Creating an Item To create your own pushbutton or pulldown menu item, follow these steps: 1. Display a custom menu. 2. To open the Property Editor, place the cursor over a blank item and simultaneously press a meta key and the left mouse button. 3. Drag the mouse to the Edit icon and release the button. The Property Editor appears. 4. Create an icon and/or label on your item. 5. Add an assist line to remind you what the item does. 6. Enter one or more command lines in the action buffer. Adding Actions to Items In addition to adding visuals (a text label and/or an icon) to the blank items through the Property Editor, you can also associate commands with these items. When the item is selected, the commands are executed. A command or set of commands associated with an item is called an action. An example of an allowable action is shown below: /* comments */ Activate Part ABC Activate Drawing a <CR> /* end of actions */ 2-16 Customizer and Icon Editor User Guide Using the Customizer Property Editor Writing in the Edit Buffer The edit buffer is the area in which you define an action. You can create actions by typing into the edit buffer. Action Buffer Cursor Movements Your cursor is in the edit buffer and you are automatically in Insert mode. You can position the cursor by moving the mouse and clicking. The following items also move the cursor. The control characters match those used with an editor. Use the mouse to place the cursor. Creating an Action Begin an action with either a blank line or a comment. This flushes anything remaining in the command line buffer. To get a carriage return at the end of a set of actions, you must specify it explicitly using the Return key on the keyboard. A comment at the end of the command actions achieves the same effect. Any valid command line can be part of an action. The command syntax is not checked for accuracy until you select the item. Several examples are given in the following section. Control Key Sequence Cursor Movement Action CTRL-A Start of line CTRL-E End of line Ctrl-F Forward one character CTRL-B Back one character CTRL-N Next line (down) CTRL-P Previous line (up) CTRL-K Delete to end of line CTRL-D Delete to right one character Delete key Delete back one character BackSpace key Delete back one character Customizer and Icon Editor User Guide 2-17 Using the Customizer Property Editor Action Examples Example are provided below for creation of icons to represent the following: • INSERT LINE PAIR command found in the Parametric modeling environment. • DEFINE CPLANE command found in the Parametric modeling environment. • DEFINE VIEW command found in the Explicit modeling environment. INSERT LINE PAIR : In these examples an icon is created to represent the parametric modeling command INSERT LINE PAIR. Two methods are shown. When you use the new icon, the command appears on the command line in the command buffer. You can then select two locations in your graphics area and enter a carriage return to complete the command. Example 1: (blank line) Insert Line Pair Example 2: /* comment */ Insert Line Pair The following example creates a line from x0y0 to x2y4. The blank line causes a carriage return and is used here in place of the Return key. The ending comment ensures that the blank line is retained. /* comment */ Insert Line Pair [0,0] [2,4] (blank line) /* end */ DEFINE CPLANE: The two following examples show an action that executes the DEFINE CPLANE command in the Parametric environment. (blank line) or /* comment */ Define Cplane Cpname TOP DEFINE VIEW: The two following examples show slightly different ways of writing an action that executes the command DEFINE VIEW in the Explicit environment. Example 1: (blank line) Define View Top: x0y0 2-18 Customizer and Icon Editor User Guide Using the Customizer Property Editor <CR> <CR> /* comment */ Example 2: /* comment */ Define View Top: x0y0 (blank line) /* comment */ Customizer and Icon Editor User Guide 2-19 Chapter 3 Creating Icons Using the Icon Editor This chapter presents the following key topics: • Icon Editor • Calculator • Icon Working Area • Color Menu • Create Modes Menu • Modify Modes Menu Customizer and Icon Editor User Guide 3-1 Creating Icons Using the Icon Editor Icon Editor Icon Editor The Icon Editor is an object-based graphics utility. By combining lines, arcs, circles, and rectangles, you can create icons for use in the user interface menus. To create an icon for a blank pushbutton or to edit an existing icon, select the Icon Editor option from the Property Editor menu. The Icon Editor menu is described on the next page. Icon Editor Menu Areas The areas of the Icon Editor menu are defined briefly below. They are described in detail throughout this chapter. Title Bar The Window Manager icon, Information Access icon, and title bar (and window mover) work as in the CADDS user interface. Icon Name Bar Contains the Icon Name field and pulldown menus for Delete Icon, Display, and Setup. 3-2 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Icon Editor Bottom Bar Cancel exits the menu. Apply saves the icon and compacts the user.il library. Icon Working Area The area in which you create or edit an icon. Color Menu A menu of colors; the selected color is the color that a created object will have. Create Modes Geometric objects are created in the icon menu working area to form the icon. Modify Modes Enables editing actions, such as menu delete, copy, move, and group. Icon Editor Top Bar Options The Icon Editor top bar area contains two lines, the Title Bar and the Icon Name bar. These are described in the following sections. Customizer and Icon Editor User Guide 3-3 Creating Icons Using the Icon Editor Icon Editor Title Bar and Standard Icons The title bar with its two standard icons, the Window Manager and the Information Access icons, are discussed as following: Window Manager: The hash icon is located at the upper left of the top bar. It activates the Window manager, which is a standard user interface menu with choices of Close, Move, Front and Back. Information Access: The Information Access icon is the lower I character at the upper left of the top bar. It provides you with various information options such as enabling of the CADDS Assist bar. Choosing the Assist option displays the Assist line, an information line that describes each icon that you slide the mouse over. You can drag the Assist line to another location using the left mouse button. Use the standard C item on the right of the bar to cancel the Assist line display. Bar Title: You can use the title bar, labeled Icon Editor, to drag the Icon Editor menu to a new location. Place the cursor on the title bar, press and hold the left mouse button, and slide the menu to the desired location. Icon Name Bar and Options The Icon Name bar is the second bar at the top of the Icon Editor. It contains the following fields: • Icon Name field • Delete Icon option • Display option • Setup option 3-4 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Icon Editor Icon Name Field: The Icon Name field contains the name of the icon you want to create or edit. Select this field with your left mouse button to see a list of existing icons. The listed icons are those in the user.il file in the first directory that is specified by the ICONS_SR variable in your .caddsrc file. This is typically your home directory. Select an icon to work on in one of two ways: • Select an existing icon from the list • Move your cursor off the pulldown menu and enter the name of a new or an existing icon in the Icon Name field. You can also rename the current icon in this field. Delete Icon: The Delete Icon option displays a menu with a list of icons. 1. Select an icon to delete. A confirmation window asks you to confirm your selection. 2. Select OK to delete the icon. The Delete Icon menu displays an exclusive list of current icons in the user.il file. Customizer and Icon Editor User Guide 3-5 Creating Icons Using the Icon Editor Icon Editor Select the icon to delete and press the Apply option. Please note: The maximum number of icons in a library is 1024. Display: The Display option provides a Display menu from which you can alter the display of the icon. The following options are available: Grid On/Off: This option toggles the display of the grid on or off in the icon working area. Clear Icon: This option clears the icon working area. Actual/Scaled: This option toggles the displayed size of the icon from Actual to Scaled. • Actual is the actual size that the icon is shown in the user interface. This is typically 50 pixels by 50 pixels. • Scaled gives you the size that is defined in the Icon Setup menu. By default this scaled size is 10; that is ten times the actual icon size. This is a size that is good to work with. 3-6 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Icon Editor Setup: The Setup option displays a Setup menu with a choice of Grid or Icon options. Each of these displays a menu. Grid: This option displays an Icon Grid Setup menu on which you can change the color and spacing of the grid in the icon working area. • Equally Spaced This changes both x and y axes equally. • X Axis Spacing This changes just the horizontal grid spacing. The default is 1 unit. • Y Axis Spacing This changes just the vertical grid spacing. The default is 1 unit. Customizer and Icon Editor User Guide 3-7 Creating Icons Using the Icon Editor Icon Editor • Grid Color This changes the color of the grid points. Select to display the color menu and select one of the available colors. • Reset This resets the horizontal and vertical grid spacing to 1 unit. Icon Setup: Selecting the Icon option displays an Icon Setup menu on which you can change the size of the icon. • Height The height of the icon in pixels. A typical square icon on the CADDS user interface is 50 by 50. • Width The width of the icon in pixels. • Scale A scale of 1 is the actual size the icon will be on the user interface. This is usually too small to work in. A scale of 10 provides a good sized representation of the icon in the working area. • Backcolor The background color of the icon working area. • Selection The color of the geometric objects when selected; also called the highlight color. 3-8 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Icon Editor Icon Editor Bottom Bar The bottom bar of the Icon Editor contains two standard options, Cancel and Apply. These are discussed as following. Apply Saves the icon in the user.il file in the directory that is specified by the ICONS_SR variable in your .caddsrc file. This also compacts the user.il file. Please note: The maximum number of icons that can exist in a library is 1024. Cancel Exits the Icon Editor and closes the Icon Editor menu. Customizer and Icon Editor User Guide 3-9 Creating Icons Using the Icon Editor Calculator Calculator When you select a field on a property sheet that requires a number, a calculator appears. Select numbers on the calculator with the left mouse button. For a value of 10, select a 1 and a 0. To apply the entered number, select the entry field. Fields that Require Input The Icon Editor fields that require numerical input are: • Scale • Icon width • Icon height • X-axis spacing • Y-axis spacing Numeric Keypad You can also use the numeric keypad on the keyboard to display numbers in the calculator entry field. The NUM LOCK key must be on. To apply the entered number, select the entry field or press the Return key. 3-10 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Icon Working Area Icon Working Area The Icon Working Area is the area in which you draw an icon. It displays the contents of the working buffer. You can define this working space using the Display and Setup menus, add geometric objects using the Create modes, and change geometric objects using Modify modes. Customizer and Icon Editor User Guide 3-11 Creating Icons Using the Icon Editor Color Menu Color Menu The Color menu indicates the currently selected color by displaying its number. In the menu shown here, the fourth color is selected. The selected color is: • The color that a created object will have • The color applied if you select Change Color and an object 3-12 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Create Modes Menu Create Modes Menu The Create modes menu contains the geometric objects you can insert into the icon working area to form an icon. Line To create lines: 1. Select the Line icon. 2. Press and hold the left mouse button at the start point. 3. Drag the mouse until the line is the length and direction you want. 4. Release the button at the end point. 5. To connect a line to an existing line, press and hold the left mouse button at the end point of the existing line. 6. Drag the mouse until your next line is the length and direction you want. Release the button. 7. To create more lines, continue to press and drag the left mouse button. 8. To exit the create mode, select another create or modify icon. Customizer and Icon Editor User Guide 3-13 Creating Icons Using the Icon Editor Create Modes Menu In other words, if the Line icon looks selected, you are still in the line create mode. You remain in the line create mode until you choose something else in the Create or Modify mode menus. Please note: You can accidentally create dot-sized objects by creating an object (a line, rectangle, circle, arc, or polygon), then clicking the left mouse button randomly while still in a create mode. These dots can ruin the look of a finished icon. To delete, select the Delete Object icon and select the stray dots. Continuous Line To create continuous lines: 1. Select the Continuous Line icon. 2. Press and hold the left mouse button at the first point. 3. Drag the line to the desired length and direction. 4. Release the button at the second point. 5. For a second line segment, press the left mouse button, drag the line to a desired third point, and release the button. 3-14 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Create Modes Menu 6. Repeat the step above to create additional line segments. 7. To complete the continuous line, click the left mouse button on the last end point of the line. 8. To exit the create mode, select another create or modify icon. You can also just use a clicking method (instead of the press and hold method described above) to create a continuous line. 1. Select the Continuous Line icon. 2. Click the left mouse button at the first point. 3. Click in another location to create the first line segment. 4. Click in a new location to add a second line segment. 5. Continue adding line segments by clicking the left mouse button in new locations. 6. To complete the continuous line, click the left mouse button on the last end point of the line. 7. To exit the create mode, select another create or modify icon. Please note: A polygon made by using a continuous line cannot be filled. Arc and Filled Arc Customizer and Icon Editor User Guide 3-15 Creating Icons Using the Icon Editor Create Modes Menu You can create arcs using a drag-and-drop method, using the clicking method, or any combination of both. To create arcs by the drag-and-drop method: 1. Select the Arc icon. 2. Press and hold the left mouse button at the center of the arc. 3. Drag the mouse until the displayed circle has the correct radius. Release the button. 4. Press the button again and drag the arc counterclockwise until the arc is the length you want. Release the button. 5. To create more arcs, continue to press, drag, and release the left mouse button. 6. To exit the create mode, select another create or modify icon. 3-16 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Create Modes Menu Circle and Filled Circle To create circles: 1. Select a Circle icon, either filled or unfilled. 2. Press and hold the left mouse button at the center of the circle. 3. Drag the mouse until the displayed circle is the size you want. 4. Release the button. 5. To create another circle of the same radius, click the button once in another location. 6. To exit the create mode, select another create or modify icon. Polygon or Filled Polygon Customizer and Icon Editor User Guide 3-17 Creating Icons Using the Icon Editor Create Modes Menu To create polygons: 1. Select a Polygon icon, either filled or unfilled. 2. Press and hold the left mouse button at the first point. 3. Drag the line to the desired length and direction. 4. Release the button at the second point. 5. For a second polygon side, press the left mouse button, drag the line to the desired point, and release the button. 6. Pressing and dragging a third line creates a triangle, another point creates a four-sided polygon. 7. Continue pressing and dragging to change the shape of the polygon. 8. To finish the polygon, click on the last point. 9. To exit the create mode, select another create or modify icon. You can also just use clicks (instead of the press and hold method) to create a polygon. 1. Select a Polygon icon, either filled or unfilled. 2. Click the left mouse button at the first point. 3. Click in another location to create the first line segment. 4. Click in a new location to add a second line segment. A third click creates a triangle; a fourth click creates a four-sided polygon. 5. Continue clicking the left mouse button in new locations to change the shape of the polygon. 6. To finish the polygon, click on the last point. 7. To exit the create mode, select another create or modify icon. Please note: The polygon cannot be ungrouped into single line segments. 3-18 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Create Modes Menu Rectangle and Filled Rectangle To create rectangles: 1. Select a Rectangle icon, either filled or unfilled. 2. Press and hold the left mouse button at one corner of the rectangle. 3. Drag the mouse until the displayed rectangle is the size and shape you want. 4. Release the button. 5. To create more rectangles, continue pressing and dragging the left mouse button. You remain in the create mode as long as the rectangle pushbutton appears depressed. 6. To exit the create mode, select another element or an item in another menu. Customizer and Icon Editor User Guide 3-19 Creating Icons Using the Icon Editor Modify Modes Menu Modify Modes Menu Once you have created objects, you can edit them using the Modify modes menu. Delete Object To delete one or more objects 1. Select the Delete Object icon. 2. Select one or more objects to delete with the left mouse button. Please note: The objects take on the selection color that is defined in the Icon Setup menu, which is accessed from the Setup option. 3-20 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Modify Modes Menu 3. To deselect a single object, select it again with the left mouse button. To deselect all the selected objects at once, click the right button. 4. Select Go, which appears below the icon. 5. To delete more objects, repeat the steps above. Duplicate Object To duplicate an object 1. Select the Duplicate Object icon. 2. Select an object. 3. A duplicate of that object appears offset from the original object. Move Object To move a single object 1. Select the Move Object icon. 2. Select an object by pressing and holding the left mouse button. 3. Drag the object to new location. 4. Release the left mouse button. To move multiple objects 1. Select the Move Object icon. 2. Select objects with the left mouse button. Please note: These objects appear highlighted with the selection color chosen from the Icon Setup menu. 3. When you have selected all the objects you want to move, press and hold the left mouse button. 4. Drag the mouse until the objects are in the desired location. Customizer and Icon Editor User Guide 3-21 Creating Icons Using the Icon Editor Modify Modes Menu Bring to Front To bring an overlapped object to the front 1. Select the Bring to Front icon. 2. Select an object. The object is brought to the front; in other words, it is placed in front of all other objects. 3. Continue selecting objects to bring to the front, if desired. 4. To exit this mode, select another create or modify option. Send to Back To send an overlapping object to the back of the pile of overlapped objects 1. Select the Send to Back icon. 2. Select an object. The object is sent behind all objects. 3. Continue selecting objects to send to the back, if desired. 4. To exit this mode, select another create or modify option. Change Color To change the color of an object 1. Select a new desired color in the Color menu. It is marked with a number to show that it is selected. 2. Select the Change Color icon. 3. Select an object. The color of the object changes. 4. Continue selecting objects to change color, if desired. 5. To exit this mode, select another create or modify option. 3-22 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Modify Modes Menu Fill Object To fill an object 1. Select the Fill Object icon. 2. Select an object. The object becomes a solid. 3. Continue selecting objects to fill, if desired. 4. To exit this mode, select another create or modify option. Unfill Object To unfill an object 1. Select the Unfill Object icon. 2. Select an object. The object becomes an outline. 3. Continue selecting objects to unfill, if desired. 4. To exit this mode, select another create or modify option. Group To associate objects with each other, so that they can be selected and modified as a single entity 1. Select the Group icon. The Group icon is hazed until Go is selected. 2. Select one or more objects to group with the left mouse button. 3. Select Go when you have finished selecting items for a group. 4. Continue selecting objects to create other groups, if desired. Each group of items is finished when you select Go. 5. To exit this mode, select another create or modify option. Customizer and Icon Editor User Guide 3-23 Creating Icons Using the Icon Editor Modify Modes Menu Ungroup To disassociate objects that were previously grouped with the Group command, so that they can be selected individually Select the Ungroup icon. (The Ungroup icon is hazed until Go is selected.) A grouped object is highlighted for you in your icon. A confirmation menu appears with the items Next, Accept, and Cancel. 1. To highlight a different group, select Next. A different group is highlighted. Continue selecting Next, until the group you want to ungroup is highlighted. 2. To ungroup the highlighted group, select Accept. The objects are no longer grouped. They return to the definitions they were given when they were created. Please note: The next group is automatically highlighted. 3. To exit this mode, select another create or modify option. Scale Group You can scale a group by using the Scale Group icon. You can scale a single object by making it a group by itself first. 1. Select the Scale Group icon. 2. A group is highlighted for you in your icon working area. A confirmation menu appears with the items Next, Accept, and Cancel. 3. To scale a different group, select Next. A different group is highlighted. Continue selecting Next, until the group you want to scale is highlighted. 4. To scale the highlighted group, select Accept. 5. Press the left mouse button. Drag the button to create a box. The group is scaled to the size of the box. 6. To exit the Ungroup mode, select Cancel. 3-24 Customizer and Icon Editor User Guide Creating Icons Using the Icon Editor Modify Modes Menu Undo Select the Undo icon to undo the last command executed. Please note: This function only undoes the last command. It does not continue to undo previous commands with each subsequent selection. It does not affect the following menu items: • Delete Icon • Grid On/Off • Actual/Scaled Customizer and Icon Editor User Guide 3-25 Index Symbols .caddsrc file 1-6 A Action buffer in Customizer 2-17 Actions buffer for 2-17 examples 2-18 Administration of the Customizer 1-6 Analog sliders 1-4 Arcs in Icon Editor 3-16 Assist line in Icon Editor 3-4 B Bring to Front option in Icon Editor 3-22 Buffers edit (action) 2-17 scrapbook 1-5 C CADDSMOUSE variable 1-7 Calculator in Icon Editor 3-10 Canceling (exiting) Customizer) 2-4 Icon Editor 3-9 Change Color option in Icon Editor 3-22 Circles in Icon Editor 3-17 Color Editor in Customizer using 2-10 Colors changing on user interface 2-10 in Customizer Color Editor 2-10 menu palettes resetting 2-12 saving 2-11 selecting 2-11 menu palettes in 2-10 in Icon Editor changing 3-22 Color menu 3-12 Control characters and action buffer 2-17 Copy option in Customizer function key 2-8 Copying items in Customizer using function key 2-8 Create modes menu in Icon Editor 3-13 CUE_CMP_USER_SR variable 1-6 Cursor movements and action buffer 2-17 CUST_SR variable 2-11 Custom menus defining 2-13 using 2-13 Customizer 2-2 accessing 1-6 exiting (canceling) 2-4 functions 1-3 icon definitions 2-6 menu illustration 2-4 terminology 1-4 Customizer and Icon Editor User Guide Index-1 Index Cut option in Customizer 2-9 Cutting items in Customizer 2-9 CV_UI_CUSTOMIZE variable 1-6 D Database files user.il file 1-5 user.m file 1-5 Delete Icon option in Icon Editor 3-5 Delete Object option in Icon editor 3-20 Deleting icons in Icon Editor 3-5 objects in Icon Editor 3-20 Diamond keys in pushbutton swapping 2-3 Direct manipulation definition 2-2 swapping pushbuttons 2-3 using icons 2-4 using meta keys 2-3 Display option in Icon Editor 3-6 Documentation, printing from Portable Document Format (PDF) file xii Draganddrop definition 2-2 destinations 2-2 Duplicate Object option in Icon Editor 3-21 Duplicating objects in Icon Editor 3-21 E Edit (action) buffer writing to 2-17 Editing items in Customizer 2-15 objects in Icon Editor 3-20 Environment variables CADDS5_CUSTOMIZE 1-6 CADDSMOUSE 1-7 CUE_CMP_USER_SR 1-6 CUST_SR 2-11 ICON_SR 1-6 Exiting (canceling) Customizer 2-4 Icon Editor 3-9 F Files of customization information (user.m) 1-5 of environment variables (.caddsrc) 1-6 of icons (user.il) 1-5 Fill Group option in Icon Editor 3-23 Filling objects in Icon Editor 3-23 Function keys 2-8 G Grid option in Icon Editor 3-7 Grids color and spacing of in icons 3-7 display of in icons 3-6 Group option in Icon Editor 3-23 Grouping objects in Icon Editor 3-23 Guidelines for icon placement 2-14 I Icon Editor 3-2 assist line 3-4 Calculator 3-10 canceling 3-9 Color menu 3-12 Create Modes menu 3-13 Arc options 3-16 CIrcle options 3-17 Continuous Line option 3-14 Line option 3-13 Polygon options 3-18 Rectangle options 3-19 Delete Icon option 3-5 Display option 3-6 exiting 3-9 Grid option 3-7 Icon Name field 3-5 Icon Setup option 3-8 Icon Working Area 3-11 Information Access option 3-4 manipulating 3-4 menu areas 3-2 Modify Modes menu 3-20 Bring to Front option 3-22 Index-2 Customizer and Icon Editor User Guide Index Change Color option 3-22 Delete Object option 3-20 Duplicate Object option 3-21 Fill Object option 3-23 Group option 3-23 Move Object option 3-21 Move to Back option 3-22 Scale Group option 3-24 Undo option 3-25 Unfill Object option 3-23 Ungroup option 3-24 numeric keypad 3-10 Setup option 3-7 Icon placement style 2-14 Icon Setup option in Icon Editor 3-8 ICON_SR variable 1-6, 3-5 Icons adding actions to 2-16 editing 2-15 editing text labels on 2-15 file (library) saving icons in 3-9 grids for creating display of 3-6 setup menu 3-7 menu area for creating 3-11 saving 3-9 swapping 2-3 Information Access in Icon Editor 3-4 Items adding actions to 2-16 creating 2-16 definition 1-4 editing 2-15 pushbuttons 1-4 K Keypad (numeric) in Icon Editor 3-10 Keys function 2-8 meta (diamond) 2-3 L L function keys 2-8 Labels adding to icons 2-15 definition 1-5 Lines in Icon Editor 3-13 continuous lines 3-14 M Manipulation in Customizer 2-2 Menu areas Icon Editor 3-2 Menu items definition 1-4 types 1-4 Menu palettes in Customizer definition 2-10 resetting 2-12 saving 2-11 selecting 2-11 Meta keys in swapping pushbuttons 2-3 Modify modes menu in Icon Editor 3-20 Mouse CADDSMOUSE variable 1-7 right- or left-handed 1-6 Move Object option in Icon Editor 3-21 Moving items in Customizer by swapping 2-3 Moving objects in Icon Editor 3-21 N Names of icons 3-4 of menu palettes 2-10 Numeric input in Icon Editor 3-10 Numeric keypad in Icon Editor 3-10 O Objects associating 3-23 Customizer and Icon Editor User Guide Index-3 Index bringing to front 3-22 creating 3-13 arcs 3-16 circles 3-17 lines 3-13 continuous 3-14 polygons 3-18 rectangles 3-19 deleting 3-20 disassociating 3-24 duplicating 3-21 editing 3-20 filling/unfilling 3-23 grouping 3-23 moving 3-21 sending to back 3-22 ungrouping 3-24 P Palette 2-10 Paste option in Customizer 2-9 Pasting items in Customizer 2-9 Polygons in Icon Editor 3-18 Printing documentation from Portable Document Format (PDF) file xii Property Editor illustration 2-15 Property Editor in Customizer adding actions to items 2-16 creating items 2-16 fields 2-15 using 2-15 Pulldown menu items 2-2 Pushbuttons creating 2-16 custom menus of 2-13 definition 1-4 illustration 1-4 manipulating 2-2 menus of blank 2-13 saving customized 1-7 swapping 2-3 R Rectangles in Icon Editor 3-19 Resetting menu palettes 2-12 Restoring customized interfaces 1-7 S Save Menu Palette option in Customizer 2-11 Saving changes in Icon Editor 3-9 customized pushbuttons 1-7 icons in user.il file 3-9 interface colors 2-11 menu palettes 2-11 Scale Group option in Icon Editor 3-24 Scaling object groups in Icon Editor 3-24 Scrapbook definition 1-5 Select Menu Palette option in Customizer 2-11 Send to Back option in Icon Editor 3-22 Setup option in Icon Editor 3-7 Swapping pushbuttons 2-3 T Terminology 1-4 Text labels adding to icons 2-15 definition 1-5 Toggles 1-4 U Undo option in Customizer using function key 2-8 in Icon Editor 3-25 Undoing actions in Customizer using function key 2-8 in Icon Editor 3-25 Unfill Group option in Icon Editor 3-23 Unfilling objects in Icon Editor 3-23 Ungroup option in Icon Editor 3-24 Ungrouping objects in Icon Editor 3-24 user.il file Index-4 Customizer and Icon Editor User Guide Index definition 1-5 saving icons in 3-9 user.m file definition 1-5 V Variables environment 1-6 W Window Manager 3-4 Customizer and Icon Editor User Guide Index-5